Iron Lore is no more
Game developer Iron Lore Entertainment has closed its doors this week, with all games development coming to an end.
Those of you who don’t recognize the name may know its well-received game Titan Quest. It got a Metacritic score of 77/100, a user score of 8.4/10, and the expansion pack Immortal Throne scored even higher (80/100 and 8.7/10 respectively).
Reasons for the closure seem to be due to a lack of new funding. A statement on the Iron Lore website included the following:
It is with great regret that we must announce that as of close of business Tuesday, February 19, 2008 Iron Lore Entertainment has ceased active game development. Several unrelated events occurred which resulted in Iron Lore being unable to secure funding for its next project.
We owe all of the success we’ve had to you, and our greatest satisfaction has come from creating games that have given enjoyment to the community … While Iron Lore will not continue, the talent of the team is embodied in the individuals now available for other opportunities.
Iron Lore Entertainment was formed back in 2000 by Brian Sullivan (co-creator of Age of Empires) and Paul Chieffo and won the Best New Studio title at the 2006 Game Developer Choice Awards. Even though it is no longer developing games, the company still owns the engine and toolset it used and is pursuing licensing deals.
It’s a shame to see such a talented group of people split up for reasons unknown. With an excellent engine, what is bound to be a very competent toolset, and the talent on hand, I’m surprised the company couldn’t keep the place going. Still, this forced break up may just allow for at least one smaller studio to form from the wreckage and give us some new great games.
Read more at Gamasutra.





You don’t have to venture very far to dig up unofficial concepts for Apple products of all sorts, but this one from designer Nuno Teixeira is certainly more attention grabbing than most, even if it isn’t any more realistic. Dubbed the “iMac iView,” the main distinguishing feature here is obviously the curved screen, which isn’t actually all that far out there, but still a ways from becoming anywhere near commonplace. As if that wasn’t enough, the concept also boasts a second screen on the rear (pictured after the break), and webcams on both the front and back, which would finally let you have impersonal conversations with the person sitting right across from you. Hit up the read link below for a couple more pics. 

